package com.zegome.game.gomestory.main.scene.chapter;

import com.badlogic.gdx.graphics.g2d.TextureRegion;

public class ChapterInfo {
	public String descrip;
	public boolean isUnLock;
	public int starToUnLock;
	public int starCollect;
	public TextureRegion unlock;
	public TextureRegion lock;
	
	public ChapterInfo(String descrip, boolean isUnlock, int starToUnlock, int starCollect, TextureRegion unlock, TextureRegion lock){
		this.descrip = descrip;
		this.isUnLock = isUnlock;
		this.starToUnLock = starToUnlock;
		this.starCollect = starCollect;
		this.unlock = unlock;
		this.lock = lock;
	}
}
